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Amtgard 7
| :: Re: Teal = Stentch Effects |
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Thu, 15 May 2008 02:07:43 GMT by |
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*head desk* Each major spell ball must have it's own color. There is no way that the reeve or the players, the hit or the hitters, will be able to tell what's ... [ more ]
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| :: Re: Teal = Stentch Effects |
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Thu, 15 May 2008 00:59:43 GMT by |
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Agreed! Anyone who's seen a large scale war, can tell you, with Basic Colors, we already have problems because some people see something another way as ... [ more ]
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| :: Re: Teal = Stentch Effects |
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Wed, 14 May 2008 03:44:16 GMT by |
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Pick a color. Don't pick it because a tiny fraction of the population can't see it. If they want to make accommodations at their own park, let them. This is ... [ more ]
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| :: Re: Teal = Stentch Effects |
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Wed, 14 May 2008 03:15:48 GMT by |
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Because those people are part of our game, and deserve a chance to play when it is fairly easy for us to avoid tertiary colors? Just a thought. -Celwyn ... -- ... [ more ]
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| :: Re: Teal = Stentch Effects |
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Wed, 14 May 2008 02:46:40 GMT by |
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No, actually a hearing aid would do nothing for me. It would make the mubly sounds louder, but still mumbly. But that's besides the point. The point is, why ... [ more ]
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| :: Re: Teal = Stentch Effects |
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Wed, 14 May 2008 02:30:37 GMT by |
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Exactly. On top of that, we can't have too many different color spell balls. It just gets too confusing. Merging Iceball/Entangle was so nice, lets not be ... [ more ]
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| :: Re: Teal = Stentch Effects |
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Tue, 13 May 2008 20:10:34 GMT by |
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I have to say I like the idea of color coding by schools of magic. It seems simple and elegant. The more complexity you introduce into any system the greater ... [ more ]
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| :: Re: Teal = Stentch Effects |
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Tue, 13 May 2008 20:02:21 GMT by |
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This thread has exploded, hasn't it. :P Consolidating my responses from 30+ different posts: Re: ball color by school, streamer color by specific magic ... [ more ]
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| :: Re: Teal = Stentch Effects |
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Tue, 13 May 2008 19:40:38 GMT by |
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Just sent all that and then realized I left out Gold (Reeves, Non-Combatants, and items that may not be touched or attacked). I was going to put game items ... [ more ]
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| :: Re: Teal = Stentch Effects |
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Tue, 13 May 2008 19:33:58 GMT by |
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All of the spell balls currently do not require the streamers to be the same color as the ball, as written ("[color] ball with streamers"). I hesitate to make ... [ more ]
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| :: Re: Teal = Stentch Effects |
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Tue, 13 May 2008 17:30:58 GMT by |
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imho, some sort of identifier as to the spell is going to surface as needed. Sure, at small parks it will be easy for either the caster or reeve to keep track ... [ more ]
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| :: Re: Teal = Stentch Effects |
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Tue, 13 May 2008 17:13:56 GMT by |
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Love you, too, boss. Sir Katzu Farquestor Grey Warder ... From: Luke Wyngarde Sent: Tuesday, May 13, 2008 12:05 PM To: ... [ more ]
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| :: Re: Teal = Stentch Effects |
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Tue, 13 May 2008 17:12:28 GMT by |
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It makes my eyes hurt! Get it... we're talking about color? Oh, never mind. I'm not funny. -Celwyn On Tue, May 13, 2008 at 1:00 PM, Luke Wyngarde ... [ more ]
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| :: Re: Teal = Stentch Effects |
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Tue, 13 May 2008 17:05:08 GMT by |
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Matthew Mevis wrote: Cuz, ya know, dear god we impose on the reeves to do their job. Most kingdoms I've ... [ more ]
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| :: Re: Teal = Stentch Effects |
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Tue, 13 May 2008 17:01:54 GMT by |
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Luke and Matzu, I was just trying to be a smart ass. It's what a Dave does the day before heavy fighter practice. ;) Dave On Tue, May 13, 2008 at 1:00 PM, ... [ more ]
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